Interactive
Hover and focus styles for clickable cards.
Frames a focused item, metric, plan, or form.
See it and copy it
Choose Astro, React, or Elements to compare native usage against the shared visual output. Each example assumes the framework-level setup is already complete.
For personal projects and prototypes.
A quieter surface for secondary content.
Hover and focus styles for clickable cards.
Framework usage
Switch targets to compare the adapter code. The preview stays visually stable because all three packages share the same tokens andui-* class contract.---
import {
Button,
Card,
CardContent,
CardDescription,
CardFooter,
CardHeader,
CardTitle
} from '@santi020k/lumen-astro'
---
<div style="display: grid; gap: 0.75rem; grid-template-columns: repeat(auto-fit, minmax(14rem, 1fr));">
<Card>
<h3>Starter</h3>
<p>For personal projects and prototypes.</p>
<Button size="sm">Choose plan</Button>
</Card>
<Card variant="muted">
<h3>Muted</h3>
<p>A quieter surface for secondary content.</p>
</Card>
<Card as="article" variant="interactive">
<h3>Interactive</h3>
<p>Hover and focus styles for clickable cards.</p>
</Card>
<Card variant="glass">
<CardHeader>
<CardTitle as="h3">Compound glass card</CardTitle>
<CardDescription>Stable public parts avoid implementation selectors.</CardDescription>
</CardHeader>
<CardContent>Content inherits the shared spacing contract.</CardContent>
<CardFooter>Footer actions remain freely composable.</CardFooter>
</Card>
<Card variant="unstyled">
<CardContent>Unstyled preserves semantics and stable hooks without a surface.</CardContent>
</Card>
</div>import { Button, Card, CardContent, CardDescription, CardFooter, CardHeader, CardTitle } from '@santi020k/lumen-react'
export const Example = () => (
<>
<div style={{ display: 'grid', gap: '0.75rem', gridTemplateColumns: 'repeat(auto-fit, minmax(14rem, 1fr))' }}>
<Card>
<h3>Starter</h3>
<p>For personal projects and prototypes.</p>
<Button size="sm">Choose plan</Button>
</Card>
<Card variant="muted">
<h3>Muted</h3>
<p>A quieter surface for secondary content.</p>
</Card>
<Card as="article" variant="interactive">
<h3>Interactive</h3>
<p>Hover and focus styles for clickable cards.</p>
</Card>
<Card variant="glass">
<CardHeader>
<CardTitle as="h3">Compound glass card</CardTitle>
<CardDescription>Stable public parts avoid implementation selectors.</CardDescription>
</CardHeader>
<CardContent>Content inherits the shared spacing contract.</CardContent>
<CardFooter>Footer actions remain freely composable.</CardFooter>
</Card>
<Card variant="unstyled">
<CardContent>Unstyled preserves semantics and stable hooks without a surface.</CardContent>
</Card>
</div>
</>
)<script type="module">
import { defineLumenElements } from '@santi020k/lumen-elements/define'
defineLumenElements()
</script>
<div style="display: grid; gap: 0.75rem; grid-template-columns: repeat(auto-fit, minmax(14rem, 1fr));">
<lumen-card>
<h3>Starter</h3>
<p>For personal projects and prototypes.</p>
<lumen-button size="sm">Choose plan</lumen-button>
</lumen-card>
<lumen-card variant="muted">
<h3>Muted</h3>
<p>A quieter surface for secondary content.</p>
</lumen-card>
<lumen-card as="article" variant="interactive">
<h3>Interactive</h3>
<p>Hover and focus styles for clickable cards.</p>
</lumen-card>
<lumen-card variant="glass">
<lumen-card-header>
<lumen-card-title as="h3">Compound glass card</lumen-card-title>
<lumen-card-description>Stable public parts avoid implementation selectors.</lumen-card-description>
</lumen-card-header>
<lumen-card-content>Content inherits the shared spacing contract.</lumen-card-content>
<lumen-card-footer>Footer actions remain freely composable.</lumen-card-footer>
</lumen-card>
<lumen-card variant="unstyled">
<lumen-card-content>Unstyled preserves semantics and stable hooks without a surface.</lumen-card-content>
</lumen-card>
</div>Choose your target
Choose the package for your runtime. All adapters share the Lumen stylesheet. Use the matching registry command when you want a local wrapper for that framework.
pnpm add @santi020k/lumen-astropnpm add @santi020k/lumen-astrolumen add Cardlumen add Cardpnpm add @santi020k/lumen-reactpnpm add @santi020k/lumen-reactlumen add Card --target reactlumen add Card --target reactpnpm add @santi020k/lumen-elementspnpm add @santi020k/lumen-elementslumen add Card --target elementslumen add Card --target elementsAdd the glass prop to apply the shared blur, saturation, border, and highlight tokens. Glass reads best over vivid content, so place the surface above imagery or color.
Every surface primitive with the liquid-glass treatment, themed by tokens.
Framework usage
Switch targets to compare the adapter code. The preview stays visually stable because all three packages share the same tokens andui-* class contract.---
import {
Badge,
Button,
Card
} from '@santi020k/lumen-astro'
---
<div class="docs-glass-demo" style="justify-items: center;">
<Card glass variant="interactive" style="max-width: 20rem; display: grid; gap: 0.6rem;">
<Badge variant="outline">Pro</Badge>
<h3 style="margin: 0;">$12 / month</h3>
<p style="margin: 0;">Every surface primitive with the liquid-glass treatment, themed by tokens.</p>
<Button size="sm">Choose plan</Button>
</Card>
</div>import { Badge, Button, Card } from '@santi020k/lumen-react'
export const Example = () => (
<>
<div className="docs-glass-demo" style={{ justifyItems: 'center' }}>
<Card glass variant="interactive" style={{ maxWidth: '20rem', display: 'grid', gap: '0.6rem' }}>
<Badge variant="outline">Pro</Badge>
<h3 style={{ margin: '0' }}>$12 / month</h3>
<p style={{ margin: '0' }}>Every surface primitive with the liquid-glass treatment, themed by tokens.</p>
<Button size="sm">Choose plan</Button>
</Card>
</div>
</>
)<script type="module">
import { defineLumenElements } from '@santi020k/lumen-elements/define'
defineLumenElements()
</script>
<div class="docs-glass-demo" style="justify-items: center;">
<lumen-card glass variant="interactive" style="max-width: 20rem; display: grid; gap: 0.6rem;">
<lumen-badge variant="outline">Pro</lumen-badge>
<h3 style="margin: 0;">$12 / month</h3>
<p style="margin: 0;">Every surface primitive with the liquid-glass treatment, themed by tokens.</p>
<lumen-button size="sm">Choose plan</lumen-button>
</lumen-card>
</div>Lumen-specific props and runtime attributes for the Astro primitive. React props follow the same names; Elements use equivalent kebab-case attributes where custom elements expose them.
| Attribute | Values | Default | Description |
|---|---|---|---|
| glass | boolean | "subtle" | "strong" | false | Applies the tokenized liquid-glass surface treatment with backdrop-filter fallbacks; "subtle" and "strong" adjust the fill intensity. |
| as | "div" | "article" | "section" | "div" | Changes the rendered HTML element. |
| variant | "default" | "muted" | "interactive" | "glass" | "unstyled" | "default" | Controls the card surface and affordance; unstyled keeps only semantics and hooks. |
| class, className | string | "" | Merges custom classes with the generated ui-* root classes. |
| ...native attributes | HTML attributes | - | Forwards standard attributes to the root element unless the component consumes them. |